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OpenGL RTS

Engine: Custom-made with OpenGI
Languages: C++
Project: University Module

Status: Completed

A project created over the course of 12 weeks, where I alongside three other programmers developed a prototype of a real-time strategy game in C++ using a custom-made game engine as a part of the Advanced Games Engineering Module at Edinburgh Napier University.

 

Features an NPC opponent, unit AI, pathfinding, unit upgrades, dynamic structure building, remappable keybindings, and multithreading.

DESIGNED BY RUAIRI O'KEEFE
2024

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